If the stage description say do this, then this, then this, etc., it really starts to suck. No offense, but stage design like this is one of the reasons I no longer have any desire to shoot 3 gun. I really don’t know what the best answer is. Stupid, and one of the main reasons multigun matches run under USPSA rules are as rare as hens teeth.Īs a SHOOTER I don’t like being told what to do-in any game.īut I do understand the work and equipment it takes to build stages. Why? Because "freestyle, as and when visible". Instead, the poor MD would have to build the monstrosity shown below - exact same shooting challenge, but a lot more work and expense. Stage 2 - Engage rT1-6 with rifle through Port A and/or Port C, and engage pT1-6 with pistol through Port B.īuilding the stage as shown above would be illegal under USPSA rules. This stage would be illegal under USPSA frestyle rules. Next, engage pT1-8 with pistol from Area C. Stage 1 - Engage rT1-6 with rifle from Area A, then re-engage rT1-6 with rifle from Area B, then engage rT7-10 with rifle from Area C, then dump rifle in barrel. Here are couple of stages I designed for outlaw multigun: The problem with USPSA Multigun rules as written is that they are overly dogmatic about what freestyle means. Look at what is most successful there and use that as a basis for your new sport.Īre you saying no more “freestyle”? Cause if this hypothetical game is “shoot T1-T4 from left side of shooting area, T5-T8 from right side of shooting area” I think we’re going in a really bad direction. The outlaw Multigun world is already well versed in running 2-Gun matches. (e.g. minimum available target size vs distance for both handgun and rifle). Make the shooter run their gear unchanged throughout the match and they will figure out what works. I’d actually make the case for only ONE equipment division, with stage design rules that negate the benefit of magnified optics, bipods etc. Definitely do not create an Open Division that requires huge $$$ to buy a competitive rig. Start with a clean sheet of paper based on the most common kinds of guns out there. They are a complete basket case, the product of decades of compromise and “must not obsolete a gun” thinking, and are thus irreparably broken. For something you want to be viable at the club level, the current rules as written are too restrictive on the stage designer, requiring too many expensive props and too much setup work.Ĥ) Do not attempt to align with existing USPSA handgun or Multigun equipment rules. Virginia Count is stupid in handgun - do not contaminate your concept with it.ģ) Definitely get away from the USPSA “shoot as seen” dogma. some crazy competition-specific calibers.Ģ) Stick to Comstock only scoring like IPSC does. Someone should be able to shoot a stock 9mm Glock 17 and 16” 5.56 AR15 and not be at an automatic disadvantage vs. Without reading your document (which is hard going on a phone), here are my initial thoughts as an experienced action long gun rules writer and MD:ġ) Do not incorporate the Major vs Minor scoring disparity. The concept is outdated, and it greatly complicates the use of hit factor scoring in Multigun.
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